Copypaste:
Create a new spirit for Cultist Simulator. Spirits can sometimes be humanlike and sometimes more monstrous. Sometimes they are a mix of both.Make it as unique as possible. Make it in-universe. Don't make them too powerful. Use the following format (Don't continue working on Darinus):
Name:(You can also have names not formatted like "Person, the Thing" .) "Darinus, the Wolf's Son"
Aspects Required To Summon: "10 Winter, 4 Edge"
Aspects: "14 Winter, 7 Grail"
Special Aspects: " Unique Spirt, Name of the Wolf-Divided, "
Dangerous?(Only answer Yes or No. Don't write anything else here) "Yes"
Attempt Summon: (Don't have this part always having candles) "If we whisper the right words in the right time, and if all goes well, he will be here by midnight"
Failed Summon: "The shadows turn long and strange. My hands shake. I am cold to the bone. Darinus's fury is almost as bad as the Wolf-Divided's. Almost. Something has gone very, very wrong."
Successful Summon "Suddenly he stands there, in the shadow. His eyes dart around the room. One could maybe think he was human, at first glance."
Description: (This part should only hint at what they do. Max 100 characters long) "You have summoned me. What do you want now? His smile is beautiful and seductive, but the teeth behind that smile tell a different story."
Create a new monster for Cultist Simulator. Make it in-universe. Don't make them very powerful. Make them as interesting as possible. Monsters are not unique, so you should describe more their species, than the invidual monster. Don't continue working on the eye. Create only one monster. Use this format:
Name(Put the species name here, not the invidual's name.) "Hungering Eye"
Aspects Required To Summon: 5 Lantern, 2 Grail"
Aspects: "8 Lantern, 4 Moth"
Special Aspects: "Venomous Stare, Creation of the Watchman"
Dangerous? (Put Yes or No) Yes
Attempt Summon: (Don't have this part always having candles and closing your eyes Stare onto a wall, and chant the words. Close your eyes and wait. When you hear the noise, Open your eyes. Something should be staring back.
Failed Summon: "When I hear the soft clicking, I open my eyes. Something is wrong. A huge, glowing eye has appeared. It is pulsating. It stares hungrily at me. The colours of it are unnaturalIy beautiful. Too beautiful. It is mesmerising me! I remain conscious just long enough to see the eye change to a gaping mouth."
Succesful Summon: "When I hear the soft clicking, I open my eyes. A huge, glowing, eye has appeared. It is staring at me. I stare back. It blinks. For now, it will follow my orders."
Description: (This part should only hint at what they do. Max 100 characters long) "This eye is a creation of the Watchman. It is not the only one of its kind. It's stare is hungry. We can use that hunger."
Unique Spirits:
Name: "Nemhain, the Battle Crow"
Aspects Required To Summon: "8 Knock, 6 Winter"
Aspects: "14 Knock, 10 Winter"
Special Aspects: "Unique Spirit, Mistress of the Battlefield, Name of the Crow"
Dangerous? "Yes"
Attempt Summon: "Gather the bones of fallen warriors and lay them at the foot of the statue of a crow. Speak her name three times as you light a black candle, and Nemhain may appear."
Failed Summon: "As you light the candle, a gust of wind blows it out. The crow statue rattles ominously, and you hear the sound of distant cawing. You have angered Nemhain, and she may come for you yet."
Successful Summon: "A raven perches on the crow statue, and with a flap of its wings, Nemhain emerges. She is clad in armor made of feathers and wields a spear, her eyes sharp as she surveys her surroundings."
Description: "Nemhain, the Battle Crow. She brings victory, but at what cost?"
Name: "Naiara, the Dream Weaver"
Aspects Required To Summon: "6 Lantern, 6 Moth "
Aspects: "10 Moth, 10 Lantern"
Special Aspects: "Unique Spirit, Mistress of Dreams"
Dangerous? "No"
Attempt Summon: "To summon Naiara, one must light a candle before sleeping, and ask for her guidance in the dream realm."
Failed Summon: "Sleep eludes you. Your dreams are filled with visions of shadowy creatures and haunting whispers. You wake up feeling drained and empty."
Successful Summon: "You fall into a deep sleep, and when you awaken, Naiara stands before you, her form shifting and changing with every passing moment."
Description: "Naiara can guide your dreams and offer glimpses into the future, but be wary of what you see in the darkness."
Name: "Narixia, the Veiled Temptress"
Aspects Required To Summon: "8 Moth, 6 Heart"
Aspects: "12 Moth, 10 Heart"
Special Aspects: "Unique Spirit, The Veil of Illusion"
Dangerous? "Yes"
Attempt Summon: "If we whisper the right words under a new moon, and if we offer a sacrifice, she may appear before us."
Failed Summon: "The room grows dim, the air thick with a strange energy. But Narixia does not come. Instead, something else stirs in the shadows."
Successful Summon: "A beautiful woman appears, her eyes hidden behind a veil. Her every movement is like a seductive dance."
Description: "She will offer you everything you desire, but at what cost?"
Name: "Yll'Graak, the Shattered Mind"
Aspects Required To Summon: "8 Lantern, 6 Knock, 2 Heart"
Aspects: "12 Lantern, 5 Knock, 5 Heart"
Special Aspects: "Unique Spirit, Shattered Mind, Unknowable Thoughts"
Dangerous? (Yes or No): "Yes"
Attempt Summon: "Close your eyes and clear your thoughts. Focus on the shattered pieces, and they will come together."
Failed Summon: "The air grows thick with a sense of unease, and the shattered pieces of your mind remain scattered."
Successful Summon: "Yll'Graak appears before you, its twisted and gnarled limbs reaching out in all directions."
Description: "Unknowable thoughts manifest in twisted and gnarled form."
Name: "Stormcaller Zara"
Aspects Required To Summon: "8 Lantern, 6 Forge"
Aspects: "12 Lantern, 10 Forge, 5 Knock"
Special Aspects: "Unique Spirit, Nexus of Possibilities"
Dangerous? "Yes"
Attempt Summon: "Gather the lanterns and the forges, light them in unison, and call out my name. If the winds of fate are in our favor, I will come."
Failed Summon: "The air grows heavy, and the flames flicker out. A sense of unease lingers in the air. You feel as though you've stirred something you shouldn't have."
Successful Summon: As you gather the 8 Lanterns and 6 Forges and light them in unison, the air begins to crackle with energy. A fierce wind howls around you, and the flames blaze with an intense heat. Suddenly, a figure materializes in the midst of the conflagration, wreathed in lightning and shadow.
Description: "The weaver of threads, the breaker of chains. He who holds the keys to all doors. Approach with caution."
Name: "Noctilucan"
Aspects Required To Summon: "6 Moth, 6 Winter, 6 Edge"
Aspects: "10 Moth, 10 Winter, 7 Edge"
Special Aspects: "Unique Spirit, Illuminates the Night, Hunts by Moonlight"
Dangerous? "Yes"
Attempt Summon: "When the moon is full and the stars align, offer a sacrifice of blood and call for Noctilucan's name. Speak it softly into the night, and wait for his arrival."
Failed Summon: "The darkness thickens, and the air grows cold. Strange whispers fill the room, and you feel the weight of unseen eyes upon you."
Successful Summon: "The air shimmers, and Noctilucan steps out of the shadows. His form seems to flicker like a flame, and his eyes glow with a fierce intelligence."
Description: "Noctilucan, the hunter of the night, illuminates the darkness with his eerie radiance. But beware, for his light may attract more than just moths."
Name: "Ulthar, the Weaver
Aspects Required To Summon: "6 Moth, 6 Forge"
Aspects: "10 Moth, 12 Forge"
Special Aspects: "Unique Spirit, Known to weave fates"
Dangerous? (Yes or No): "Yes"
Attempt Summon: "Gather seven strands of thread, each a different color, and burn them at midnight."
Failed Summon: "As the threads unravel, you feel a sudden chill. The air around you becomes thick with the scent of moth wings. Ulthar has slipped from your grasp."
Successful Summon: "You hear the soft sound of a loom being threaded. You turn to see Ulthar, hunched over his work, weaving a strand of fate."
Description: "The Weaver of Fates, Ulthar is known to spin threads that can alter the course of destiny."
Name: Valtari, the Echo's Whisper
Aspects Required To Summon: "6 Edge, 6 Winter"
Aspects: "8 Edge, 10 Winter, 4 Lantern"
Special Aspects: "Unique Spirit, Master of Echoes"
Dangerous? (Only answer Yes or No. Don't write anything else here) "Yes"
Attempt Summon: "Light the candles, prepare the incense, and call out my name thrice. If your intentions are pure, I shall come."
Failed Summon: "The candles flicker, the incense smoke twists and turns, but Valtari is nowhere to be found. You feel a chill as if someone or something is watching you."
Successful Summon: "You hear a faint whisper, like an echo of a voice from somewhere far away. Suddenly, the whisper becomes louder, and Valtari appears before you. She regards you with a calm and penetrating gaze."
Description: (This part should only hint at what they do. Max 100 characters long) "She speaks in echoes and riddles, her words carrying both wisdom and warning."
Name: "Zeretha, the Dreamweaver"
Aspects Required To Summon: "6 Lantern, 6 Winter, 6 Edge"
Aspects: "10 Lantern, 10 Winter, 10 Edge"
Special Aspects: "Unique Spirit, Master of Illusion, Creator of Dreams"
Dangerous? Yes
Attempt Summon: "To summon Zeretha, you must enter a deep state of meditation and focus on the world of dreams."
Failed Summon: "Your mind slips into a restless slumber, plagued by nightmares of Zeretha's creation. Her laughter haunts you even upon waking."
Successful Summon: "A figure steps out from the mists of your mind, their features indistinct and ever-shifting. You can feel the weight of their gaze upon you."
Description: "Mistress of the realm of dreams, Zeretha can create illusions so real that they can ensnare even the most steadfast of minds."
Name: "Thyrus, the Midnight Traveler"
Aspects Required To Summon: "6 Knock, 6 Moth, 6 Lantern"
Aspects: "10 Knock, 10 Moth, 10 Lantern"
Special Aspects: "Unique Spirit, Guardian of Secrets"
Dangerous? "Yes"
Attempt Summon: "In the deepest hours of the night, light a candle and whisper his name three times. He may hear you, and he may come."
Failed Summon: "The candle flickers and dies out, and the room is consumed by darkness. You feel a presence, but it is not Thyrus. You should leave now."
Successful Summon: "A cloaked figure materializes from the shadows, his face obscured by the hood. You feel the weight of his gaze upon you."
Description: "He knows things that mortals were not meant to know. But be warned: knowledge comes at a price."
Name: "Kalthar, the Harbinger of Chaos"
Aspects Required To Summon: "8 Knock, 6 Grail"
Aspects: "10 Knock, 12 Grail"
Special Aspects: "Unique Spirit, Bringer of Destruction, Lord of Anarchy"
Dangerous? (Yes or No): "Yes"
Attempt Summon: "Light a black candle, and speak my name thrice. If the flames dance and the air grows cold, then I shall appear before you."
Failed Summon: "The black candle flickers, but refuses to stay lit. You hear whispers on the wind, but they are not Kalthar's. You feel a sense of unease, and it's best to leave it at that."
Successful Summon: "As you light the black candle and speak Kalthar's name thrice, the flames dance and the air grows cold. Suddenly, a figure dressed in black appears before you, with eyes that glow like embers."
Description: "Kalthar delights in destruction and revels in anarchy. He brings chaos wherever he goes, and those who summon him should be prepared for the consequences."
Name: Sylpha, the Star Whisperer
Aspects Required To Summon: "8 Lantern, 6 Grail"
Aspects: "12 Lantern, 10 Grail"
Special Aspects: "Unique Spirit, A Voice from Beyond, The Language of Stars"
Dangerous? (Only answer Yes or No. Don't write anything else here) "No"
Attempt Summon: "Gather the lanterns and the grail, and light the candles at midnight. Speak the incantation as you listen to the whispers of the night sky."
Failed Summon: "The candles flicker and die. The night sky darkens, and the stars grow silent. Sylpha does not answer your call."
Successful Summon: "A gentle breeze stirs the air, and a voice whispers in your ear. 'You called, and I have come.' A faint glow appears in the corner of your eye, and you turn to see a beautiful figure standing before you."
Description: (This part should only hint at what they do. Max 100 characters long) "The stars speak to me, and I to them. Ask your questions, and I will translate the language of the heavens."
Name: "Aeterna, the Keeper of Endless Time"
Aspects Required To Summon: "8 Winter, 4 Grail"
Aspects: "12 Winter, 6 Grail"
Special Aspects: "Unique Spirit, Keeper of the Eternal Hourglass"
Dangerous? "No"
Attempt Summon: "If we turn the hourglass twice and speak the incantation, Aeterna may reveal itself."
Failed Summon: "The sand inside the hourglass begins to shift erratically, and an ominous breeze chills the air. Something has gone wrong, and the Keeper of Endless Time is not amused."
Successful Summon: "As the final grain of sand trickles through the hourglass, a figure appears. Cloaked in a tattered black robe and holding an ornate hourglass, Aeterna regards you with an inscrutable expression."
Description: "Aeterna watches over the flow of time, and can reveal insights into the past and future, but at a price."
Name: "Arlion, the Prideful"
Aspects Required to Summon: "10 Winter, 4 Edge"
Aspects: "14 Winter, 7 Grail"
Special Aspects: "Unique Spirit, Name of the Lion-Divided"
Dangerous? Yes
Attempt Summon: "Light a bonfire and offer up a sacrifice. Call upon the Name of the Lion-Divided three times. Arlion may grace you with his presence."
Failed Summon: "The bonfire flickers and dies. The air grows cold, and you feel a heavy weight pressing down on your chest. You hear a low growling, and then nothing."
Successful Summon: "Arlion appears, his mane blazing like fire. His eyes seem to see into your very soul. 'You called, mortal. What do you want?'"
Description: "Master of pride and ambition, Arlion offers power to those who are willing to pay the price."
Non-Unique Spirits:
Name: The Void Seekers
Aspects Required To Summon: 4 Lantern, 3 Winter
Aspects: 6 Lantern, 2 Winter, 2 Edge
Special Aspects: "Void Absorption, Planar Phasing"
Dangerous? Yes
Attempt Summon: Burn an offering of Winter and Lantern. Whisper the words, "I seek the void." Wait until the room goes dark.
Failed Summon: "As I whisper the words, the offering starts to crackle and smoke. Suddenly, a cold wind fills the room. A shadowy figure materializes, its eyes glowing with an otherworldly hunger. Before I can react, it reaches out and touches me, causing my body to freeze from the inside out."
Successful Summon: "As I whisper the words, the offering starts to crackle and smoke. Suddenly, a shadowy figure materializes, its eyes glowing with an otherworldly hunger. I can feel the void beckoning through its gaze. For now, it will obey me."
Description: "The Void Seekers are beings that hunger for the emptiness of the void. They can absorb matter and energy, and phase between planes of existence. But their power comes at a cost."
Name: (Species Name) "Chittering Swarm"
Aspects Required To Summon: 3 Moth, 3 Edge
Aspects: 6 Moth, 2 Edge, 1 Knock
Special Aspects: Hive Mind, Swarm Intelligence
Dangerous? Yes
Attempt Summon: Construct a circle of moth dust and chant the words, while scattering live insects inside the circle. The swarm should appear soon after.
Failed Summon: The air grows thick with the scent of pheromones as the insects begin to swarm erratically. The swarm eventually forms into a grotesque, pulsating mass, but it quickly dissipates, leaving nothing behind but the stench of rotting insects.
Successful Summon: The circle of moth dust glows with a sickly green light as the swarm emerges from it, forming into a shifting, buzzing cloud of insects.
Description: (Max 100 characters) "A writhing mass of chattering bugs, their thoughts coalesce into a single, terrifying intelligence."
Name: "Corrupted Watcher"
Aspects Required To Summon: 5 Lantern, 2 Grail
Aspects: 8 Lantern, 4 Moth
Special Aspects: "Venomous Stare, Creation of the Watchman"
Dangerous? Yes
Attempt Summon: Focus your gaze on a reflective surface and chant the words. Close your eyes and wait. When you feel a cold breeze, open them.
Failed Summon: "As I open my eyes, a gust of cold air hits me. A glimpse of a monstrous figure flickers in the reflective surface before vanishing. A feeling of dread lingers."
Successful Summon: "As I open my eyes, a cold breeze brushes my skin. A towering, gaunt figure with long, twisted limbs and a head full of glowing eyes looms before me. It awaits my command."
Description: "The Corrupted Watchers are a twisted breed of the Watchman's creations, with a gaze that can poison the mind. They are fiercely loyal to their summoner."
Name: "Echoing Shadow"
Aspects Required To Summon: 3 Knock, 3 Edge
Aspects: 6 Knock, 6 Edge
Special Aspects: "Soundless Movement, Invisibility in Darkness"
Dangerous? Yes
Attempt Summon: Whisper the words in the dark and strike a hard surface with a heavy object. Wait for the echoes to fade.
Failed Summon: "As the echoes of my voice fade, I hear a different sound, like a low growl. Suddenly, I feel a cold breath on the back of my neck. I turn around but see nothing. A chill runs down my spine."
Successful Summon: "As the echoes of my voice fade, a shadowy figure appears before me. It has a humanoid shape, but its edges are blurry, and its movements are soundless. It awaits my command."
Description: "Echoing Shadows are elusive creatures that can move undetected and blend into darkness. They can be powerful allies, but their loyalty is hard to earn."
Name: "A Lost One"
Aspects Required to Summon: 4 Lantern, 3 Winter
Aspects: 6 Lantern, 4 Winter
Special Aspects: "Shadow Step, Memory of the Forgotten"
Dangerous? No
Attempt Summon: Sit in complete darkness and meditate on something you have lost. Visualize the lost object or person, and focus on the emotions it brings up. When you feel a chill, open your eyes. A Lost One may appear.
Failed Summon: "As I sat in the darkness, I tried to focus on the memory of what I had lost. But the emotions were too overwhelming, and I found myself spiraling into despair. I heard a faint whisper, but when I opened my eyes, nothing was there."
Successful Summon: "As I sat in the darkness, I focused on the memory of what I had lost. When I felt a chill run down my spine, I opened my eyes and saw a ghostly figure standing before me. It seemed to radiate a quiet, melancholy energy."
Description: "A Lost One is a ghostly figure that appears to those who have lost something dear. They can move between shadows, and their touch can conjure up memories of the forgotten. They offers no judgment, only a silent understanding of grief."
Species Name: "Gazing Maw"
Aspects Required To Summon: 4 Forge, 3 Edge
Aspects: 5 Forge, 2 Edge, 2 Winter
Special Aspects: "Devouring Gaze, Drain Vitality"
Dangerous? Yes
Attempt Summon: Offer a sacrifice of fresh blood and chant the words while gazing into a mirror. The reflection should flicker and distort.
Failed Summon: "The mirror shatters and a black maw emerges from the shards. Its gaze begins to drain my life force."
Successful Summon: "The mirror ripples and a black maw emerges. It stares hungrily, waiting for my command."
Description: "This monster devours life force with its gaze. Use it wisely or become its next victim."
Name: "Eldritch Lurker"
Aspects Required To Summon: 4 Grail, 3 Knock
Aspects: 5 Knock, 3 Moth
Special Aspects: "Phantom Presence, Consume Memories"
Dangerous? Yes
Attempt Summon: In a dark, quiet room, draw a circle with chalk and place a lit candle at its center. Recite an incantation and sprinkle salt on the candle flame. Blow out the candle and wait for a phantom presence to fill the room.
Failed Summon: As the room grows colder, a fleeting presence takes shape. A pair of glowing, malevolent eyes emerges from the darkness, followed by a mouth full of razor-sharp teeth. The Lurker has rejected your summoning and vanishes into the void.
Succesful Summon: As the room grows colder, a shadowy presence takes shape. The Eldritch Lurker emerges from the darkness, its glowing eyes fixed on you. You have successfully summoned the monster, but its intentions are unclear.
Description: "The Eldritch Lurker is a shapeless being that feeds on human memories. Its phantom presence is both ominous and irresistible, drawing in unsuspecting victims. Once consumed, the memories are lost forever."
Name: "Razorback"
Aspects Required To Summon: "7 Edge, 3 Winter"
Aspects: "10 Edge, 5 Winter"
Special Aspects: "Bristled Fury, Razor-Sharp Hide"
Dangerous? Yes
Attempt Summon: "Carve the sigil into flesh. Bleed into the earth. Offer a sacrifice. Then, and only then, may the Razorback be called."
Failed Summon: "The earth rumbles and churns, but nothing rises. The Razorback will not be summoned lightly."
Successful Summon: "The earth splits and a massive boar-like creature emerges, its hide razor-sharp and bristling with fury."
Description: "A monstrous boar-like creature with a hide as sharp as its tusks. Its rage is as formidable as its razorback."
Note: The Razorback is not a unique creature, but it is rare and difficult to summon. It is known for its ferocity in battle and its hide, which is highly prized by certain cults and organizations.
Name: "Devouring Gaze"
Aspects Required To Summon: 2 Lantern, 2 Knock, 1 Edge
Aspects: 6 Lantern, 3 Knock, 1 Edge
Special Aspects: "Compelling Glare, Consume Memories"
Dangerous? Yes
Attempt Summon: Light candles and chant words while staring at a reflective surface. The image in the reflection will distort, revealing the Devouring Gaze.
Failed Summon: The surface ripples and distorts, but nothing emerges. Shadows seem to linger longer, and whispers fill the air.
Successful Summon: The surface warps, and a single, unblinking eye emerges, pulsing with a faint light. It will obey its summoner, but at a cost.
Description: "A monstrous eye with a hunger for memories. Its gaze compels even the most resolute to reveal their secrets."
Name: "Murmuring Shade"
Species: The Murmuring Shades are a type of incorporeal entity that reside in the Mansus, the otherworldly realm where the Hours and other powerful entities reside. They are drawn to the dreams and desires of mortals and seek to influence and manipulate them.
Aspects Required to Summon: 6 Moth, 2 Edge
Aspects: 8 Moth, 4 Edge
Special Aspects: "Whispered Temptations, Shroud of Shadows"
Dangerous? Yes
Attempt Summon: Burn six moth and two edge cards in a ritual fire while whispering words of desire and temptation. Listen for the soft whispers in response.
Failed Summon: "As I whisper my desires to the fire, the flames turn a sickly green. The room grows cold, and I hear faint whispers in the shadows. Suddenly, a dark form materializes, its indistinct features twisted in a mocking grin. It laughs, and the room fills with an icy chill. The Murmuring Shade has rejected my summons."
Successful Summon: "As I whisper my desires to the fire, the flames dance and flicker in response. I hear soft whispers in the shadows, and a dark form materializes. Its features are indistinct and blurred, but it speaks to me in a voice that is both seductive and chilling. The Murmuring Shade has heeded my call."
Description: "The Murmuring Shade is a master of temptation and manipulation, speaking in whispered tones and cloaking itself in shadows. It seeks to sway mortals to its will and will stop at nothing to achieve its goals."
